๐งญ Roadmap: Product / UI / UX Designer – NairaX
๐ฏ Role Objective:
Design secure, accessible, and intuitive digital experiences for users interacting with NairaX — across mobile, web, and embedded environments.
๐️ 12-Month Roadmap by Phase
✅ Phase 1: Research & Product Strategy (Month 1–2)
Goal: Understand users, ecosystem, and define design vision.
| Task | Deliverables |
|---|---|
| ๐ฅ User Research | - Interviews with potential users (retail, agents, merchants) - Create user personas (urban, rural, tech-savvy, unbanked) |
| ๐ Competitive Audit | - Analyze eNaira, Paystack, Bundle Africa, MTN MoMo |
| ๐ Product-Market Fit | - Collaborate with PM to refine UX value props |
| ✍️ Design Charter | - Set UX principles (simplicity, security, transparency) |
| ๐งญ User Journey Maps | - Mint, redeem, onboard, send/receive, KYC |
| ๐จ Branding | - Contribute to color palette, logo use, fonts (match Nigerian identity) |
✅ Phase 2: MVP Design System (Month 3–5)
Goal: Build UI kits and wireframes for first functional release.
| Task | Deliverables |
|---|---|
| ๐ฑ Mobile Wallet Design | - Create low-fi wireframes in Figma/Adobe XD - MVP flows: onboarding, balance, send/receive, transaction history |
| ๐ป Web Dashboard | - Admin and partner UI for mint/redeem tokens |
| ๐งฑ Component Library | - Buttons, inputs, modals, forms, alerts, charts (responsive) |
| ๐ฏ KYC Integration UX | - Integrate third-party KYC (Sumsub, Smile Identity) with UX best practices |
| ๐งช Prototypes | - Build interactive demos for stakeholders and early testers |
✅ Phase 3: User Testing & Design Iteration (Month 6–7)
Goal: Validate usability and improve UX based on feedback.
| Task | Deliverables |
|---|---|
| ๐งช Usability Tests | - Run tests in Nigeria with agents, students, mobile users |
| ๐ Feedback Loop | - Implement feedback from users, PM, QA, and devs |
| ๐ง Accessibility Testing | - Ensure compliance with WCAG 2.1 standards |
| ๐งผ UI Polish | - Refine iconography, spacing, readability |
| ๐ง Test Wallet | - Help QA build user simulation flows (send, mint, fail tx) |
✅ Phase 4: Public Launch & Marketing Design (Month 8–9)
Goal: Finalize UI for release and support growth.
| Task | Deliverables |
|---|---|
| ๐ Final UI Polish | - Support dev handoff via Figma, Zeplin, or Storybook |
| ๐ Documentation | - Build user guides, onboarding tutorials |
| ๐งฑ Consistency Review | - Audit for responsive and cross-platform consistency |
| ๐ฃ Marketing Assets | - Design launch visuals, banners, explainer graphics |
| ๐ฆ Wallet Submission | - Ensure Android/iOS assets comply with store policies |
✅ Phase 5: Scaling & v2 Features (Month 10–12)
Goal: Design for expanded functionality and partners.
| Task | Deliverables |
|---|---|
| ๐ก New Features | - Wallet savings, agent locator, yield dashboards |
| ๐ค Partner UX | - APIs for fintech, banks, NGOs, and mobile networks |
| ๐บ️ Multilingual Support | - Design for Hausa, Yoruba, Igbo, Pidgin English (Nigeria-wide UX) |
| ๐ UX Optimization | - Heatmap review, session recordings, retention tracking |
| ๐ฏ Design Metrics | - Track conversion rate, task completion rate, NPS score |
๐ ️ Tools & Stack Recommendations
| Area | Tools |
|---|---|
| ๐ง Research | Dovetail, Google Forms, Typeform, Maze |
| ๐จ Design | Figma, Adobe XD, Illustrator, Lottie |
| ๐งช Prototypes | Figma Prototyping, Marvel, InVision |
| ๐ง Handoff | Zeplin, Storybook, Lint CSS |
| ๐ UX Analytics | Hotjar, FullStory, PostHog, Mixpanel |
๐งฑ Team Collaboration Structure
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